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The Lacasitos universe leaps into the digital world with Mundo Lacasitos
Brand & Gamification

The Lacasitos universe leaps into the digital world with Mundo Lacasitos.

The gamified interactive portal we built together with Lacasitos, highlighted by leading marketing and digital economy outlet Reason Why as an example of how to connect a brand with new generations.

A brand universe that leaps into the digital world

The Lacasitos universe leaps into the digital world with Mundo Lacasitos, an interactive, gamified portal we have built here at the ship together with Grupo Lacasa. Inspired by video game dynamics, the experience invites you to explore six islands full of challenges, mini-games and fun facts about chocolate, the brand's history and the journey of Lacasitos from the origin of cocoa in the plantations of Bocanda, in Côte d'Ivoire, to homes around the world. A journey built on our virtual spaces technology: a navigable 3D environment, accessible from any browser and device.

The engine of the project is gamification, a bet on the youngest learning through play, without knowledge feeling like a lesson. As Marta Cuartero, Lacasitos Brand Manager at Grupo Lacasa, explains, the brand wanted to «carry that spirit into a digital experience where children can explore, play and discover everything behind their Lacasitos in a surprising way».

From brand to business: recognition from Reason Why

The project has been picked up by Reason Why, a leading marketing and digital economy outlet, which highlighted Mundo Lacasitos as an example of how a brand connects with new generations through gamification. Beyond the creative dimension, the outlet underlines a point that is essential for us: behind the experience lies a specific business need.

Mundo Lacasitos thus works as a digital, scalable alternative to the theoretical part of the visit: thanks to gamification, visitors take in the key messages before arriving and can then focus on the physical experience, driving the brand's omnichannel strategy.

As featured in Reason Why.

Virtual Spaces Gamification Brand Retail
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